Maybelline x Roblox

A large-scale Roblox experience designed to blend play, beauty culture, and self-expression, created to engage Gen-Z players and guide them into the Maybelline product ecosystem. The experience combined interactive gameplay, brand storytelling, and shoppable moments to drive product awareness and conversion.


My Role

I defined the creative and experience strategy in close partnership with Maybelline, shaping gameplay mechanics that guided players naturally into the sales funnel. Key decisions focused on core experience loops, reward pacing, and performance testing, alongside seamless brand integration across in-game spaces, Times Square advertising, and influencer content. Leadership remained grounded in player culture while consistently driving towards commercial outcomes.

I defined the creative and experience strategy in close partnership with Maybelline, shaping gameplay mechanics that guided players naturally into the sales funnel. Key decisions focused on core experience loops, reward pacing, and performance testing, alongside seamless brand integration across in-game spaces, Times Square advertising, and influencer content. Leadership remained grounded in player culture while consistently driving towards commercial outcomes.

I defined the creative and experience strategy in close partnership with Maybelline, shaping gameplay mechanics that guided players naturally into the sales funnel. Key decisions focused on core experience loops, reward pacing, and performance testing, alongside seamless brand integration across in-game spaces, Times Square advertising, and influencer content. Leadership remained grounded in player culture while consistently driving towards commercial outcomes.

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The Goal:

Bring the product’s real-world effect to life through a fun, platform-native game mechanic and design an immersive city where players could experiment with self-expression while discovering the product through play. Create a clear but non-intrusive path from gameplay into product discovery and purchase.

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The Challenge:

Translate a physical beauty product into satisfying, repeatable gameplay that felt native to Roblox culture, integrate commerce mechanics without breaking immersion, and continuously evolve the experience post-launch to maximise engagement, retention, and conversion.

The Result:

Players explored a Times Square-inspired city with playful interaction mechanics mirroring real-world product use. Live optimisation through limited-time boosts, reward pacing, and purchase-gated UGC sustained momentum. The campaign achieved 3M+ total plays, introduced Roblox’s first Amazon integration, and drove 1,000+ tracked product purchases.

3M+

3M+

Total Plays

Total Plays

World's 1st

World's 1st

Roblox Amazon Integration

Roblox Amazon Integration

1K+

1K+

Tracked Purchases

Tracked Purchases

Man City
Man City
Man City
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© 2026 Nick Wilkinson. All rights reserved.

© 2026 Nick Wilkinson. All rights reserved.

© 2026 Nick Wilkinson. All rights reserved.